This is a fast paced 2D arena shmup made for 4 player local co-op.
This is a fast paced 3D FPS Roguelike, with a borderlands style weapon system and a paper mario art style. it is still currently in development.
A puzzle game made for ludum dare 34.
This is a quick prototype of a bioware style game without the combat, has dialogue trees with gated conversations and a single adventure game style puzzle.
Type Commander is a Ludum Dare 32 submission for the 48 hour compo, made as a Typing game in the vein of typing of the dead only 2D and no zombies.
Swift Destruction is a game made in Game Maker Studio over 3 months as a student project. It was made as a team of 4.
A game design workshop I put on for the University of New Brunswick. It was an 8 hour workshop where the participants learned about the basics of game design and made a boardgame throughout the day.